C PROGRAMMING PROGRAM • STRUCTURES, UNIONS & ENUMS
Store Flags Using Structure Bit-Fields
Learn how to store flags using structure bit-fields using a clear C program.
PROBLEM UNDERSTANDING
Input and expected output
Sample input
No input required
Sample output
ready=1 error=0 mode=2
COMPLETE C PROGRAM
Complete C implementation
#include <stdio.h>
struct Status {
unsigned ready : 1;
unsigned error : 1;
unsigned mode : 2;
};
int main(void)
{
struct Status status = {1, 0, 2};
printf("ready=%u error=%u mode=%u\n", (unsigned) status.ready,
(unsigned) status.error, (unsigned) status.mode);
return 0;
}CURRENT STEP
SELECTED LINE
EXPECTED OUTPUT FOR THE SAMPLE
ready=1 error=0 mode=2
Step 0 of 0
PROGRAM EXPLANATION
Algorithm and explanation
- Read the required input values.
- Assign a precise bit width to small unsigned flags and access them like structure members.
- Display the computed result.
Assign a precise bit width to small unsigned flags and access them like structure members.
EFFICIENCY
Time and space complexity
Time complexity
O(1)
Auxiliary space
O(1)
DEBUGGING CHECKLIST
Common mistakes
Check this
Use the correct format specifier for every variable.
Check this
Initialize variables before using their values.
Check this
Check braces, semicolons and input order carefully.
Try it yourself
Practice: Run the program with the sample input, predict its output, and then test one boundary case of your own.
